Monthly Archives: February 2011


I’m working on EoM’s GUI. The interface is turning out very nicely – very flexible compile time polymorphism that lets me do a ton of things very easily.   I will post more as it develops. Advertisements

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I’ve decided to swtich over to using wordpress, as tumblr really sucks. Old blog:

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EoM’s code path functionality

The new renderer code has support for multiple, dynamic code paths. It works by selecting the optimal render technique at runtime, and then using a vtable to call those functions. Benefits: Less conditionals to handle corner-cases Better instruction cache performance … Continue reading

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