Monthly Archives: February 2011
I’m working on EoM’s GUI. The interface is turning out very nicely – very flexible compile time polymorphism that lets me do a ton of things very easily. I will post more as it develops.
I’ve decided to swtich over to using wordpress, as tumblr really sucks. Old blog: http://aom2.tumblr.com/
The new renderer code has support for multiple, dynamic code paths. It works by selecting the optimal render technique at runtime, and then using a vtable to call those functions. Benefits: Less conditionals to handle corner-cases Better instruction cache performance … Continue reading